Blog
GORILLA.BAS: the story of the game that shipped with MS-DOS
How a few hundred lines of BASIC, bundled free with every copy of MS-DOS 5.0, became one of the most played and most edited programs of the early PC era.
Read the article →How we rebuilt Gorillas for the browser
What it takes to bring a 1991 DOS classic to the modern web: a canvas engine with no dependencies, oscillator audio, one page in six languages, and multiplayer that needs no server.
Read the article →Banana ballistics: reading the wind and hitting your target
A practical guide to the physics of QBasic Gorillas: how angle and power combine, how to compensate for wind, and how to use the skyline as a weapon instead of an obstacle.
Read the article →From QBasic to Worms: thirty years of the artillery genre
How a genre that began with a few lines of BASIC became a family of games — Scorched Earth, Worms and their descendants — and why the formula still holds.
Read the article →Multiplayer without servers: how match codes work
Why you can play a friend on another device without an account, a lobby or a queue: the city, the wind and the whole match fit in a short code.
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